Sunday, 19 June 2016

Phalanx 2016

Another year and another Saturday trip to St Helens to visit the Phalanx show, the main one in the North-West. No exhibition game from Furness Wargamers this year, but the usual suspects made their way down individually. Some of the goods purchased are displayed below.

The decision had been previously made by our group at the club to try and organise a Lion Rampant campaign, set around an unspecified area of the Mediterranean in the Crusader era. Given how disorganised we traditionally are this would be quite an achievement if successful. So there the three of us were, trying to sort out what boxes of plastics were needed.

Templar Knight Horses
From Phalanx 2016

Thursday, 31 March 2016

Hero Training

With a number of people missing from the club, I finally managed to get the Heroes of Normandie boardgame into action.

Since this was essentially a training session for the game we worked our way through the first couple of base game scenarios. We decided not to use the cards just to keep things simple.

First scenario was over quickly, the package appearing on an intersection favourable to the Germans. Things proceeded with very little effective shooting, and only one close combat, which was initiated after the game was effectively won.

The second scenario was  the 'Saving Private Rex' one, this one does seem biased towards the American side, due to the amount that they outnumber the opposing Germans, who start with a badly placed Machine Gun nest.

A couple of mistakes made during game play in terms of visibility of concealed Recon units, and the ability to shoot through certain terrain squares to units beyond.

Going to get a couple more containers for the counters, to add to my existing one, as the ziplock solution currently in use is too disorganised.

Tuesday, 8 March 2016

Wasteman Workout

Wasteman, a game by ThunderChild Miniatures, set in a Post Apocalypse wasteland. Not exactly designed for five players, the result being that quite a few special cards were flying around all over the place.

The game resolved into two seperate one on ones, with the fifth group, who had inside knowledge of the game, hanging back\hiding. My group, consisting of a Cat Lady, Shooters, and Cannibal Maws, started off in the open. Cat Lady goes down from a long range shot from Jim's group.

In retaliation I play a card to use my activation to take control of one of his gang, and get them to detonate a bomb in their midst.
No fatalities but numerous wounds.

Matt and Dave M trade long range fire, but DM gets his grunt into close range and starts ripping Matt's force apart. After numerous rounds of fire and a load of dead body's, Matt finally puts the beast down.

 Meanwhile one of my Maw's survives an assault, and chomps down on Jim's Robot, suprisingly destroying it in one munch. The opposing shooters concentrate fire to crit the creature, but my use of the Moojuice card brings it back to be more dangerous than ever. With the second Maw joining in on the assault the enemy boss ends up chomped to pieces.

The game winds down at this point with four out of the five forces not having much left to deal with anything.

Overall an enjoyable amount of chaos.

Sunday, 5 July 2015

10 Year Apocalypse

It was the ten year anniversary, on the 3rd July, of the launch of the browser game Urban Dead, and to mark this special occasion the games owner \ designer, Kevan, has sent out a survey for players to fill in. Which was not quite what I was expecting for this landmark occasion.

 Given that the game has not had any significant development in the last five years it's a bit of a surprise that the survey strongly hints at a new wave of features, and that he's finally asking players for feedback\ideas (other than the game wiki suggestions pages, which was little more than player squabbling). But I do feel that this is 3 to 5 years too late to have a major affect.

Saturday, 20 June 2015

Phalanx 2015

Made the annual pilgrimage down to St Helens for the Phalanx wargames show.

Furness Wargamers wasn't putting on a game this year so it was just a case of browsing around.

Met up with Matt, Jim and Graeme down there with a surprise appearance by Alan.

Not gone overboard with the purchases, for my FIW stuff I bought a 28mm blockhouse from 4Ground, and a pack of 6 settler minis from Warlord Games. I didn't see any one stocking Galloping Major stuff else I might have bought a bit more.

I managed to obtain a couple of punch boards for Heroes of Normandie, one of support vehicles for both sides, and the Wittman Tigers board.

Tuesday, 21 April 2015

Dutch Courage

Another trial of the increasingly refined Waterloo Rules. A French assault on a polyglot force of Dutch, Belgians and Brunswickers.

Matt and Tel lead the French, Tony and Jim the argumentative allies.

The first assaults from the French were repulsed with casulties. A more effective tactic for the French was to stand off and fire in supported line at the defenders. With the assistance of the Artillery the defenders were chipped away.

 Finally a breakthrough for the French on the right as a renewed assault takes the rightmost buildings, threatening the troops defending between the built-up areas. With French cavalry cming round the side the Allies were forces to adjust their positions.

The French lancers initially pushed the Brunswickers back, but numbers told in the next combat round and the situation was reversed, with the Brunswickers then following up and completely routing the Lancers, but at the cost of riding off the table in mad pursuit.

Saturday, 18 April 2015

Battle of Presque Isle

It was time for this years St Georges Day (or thereabouts) game. This time its Naval as the Royal Navy take on the US on Lake Erie in the War of 1812. The British objective is to destroy the two currently unarmed American warships, the Lawrence and the Niagara, at anchor near Presque Isle. Both had been unladen of weaponry to enable them to cross the shallows to entry the lake.

Game is being played with Martin's Naval Rules for 1812, which he's been refining for the last couple of years.